"honour is a fool prize"
Hunter Ranger
The Hunter Ranger is Neverwinter's sixth class, introduced with the Shadow mantle module. Hunter Rangers are striker/controllers who switch between melee and ranged attacks using the Tab key. The ability to switch between melee and ranged attacks is gained upon reaching 10th level. This allows the Hunter Ranger to access 6 encounter powers and 4 At-will powers simultaneously; effectively making the Hunter Ranger a 2-in-1 class. The Hunter Ranger's dodge mechanic, also known as a shift, is of shorter distance than the Cleric's, Rogue's, or Wizard's, but drains less stamina.
Generally your defenses will be lower than most classes; the trade off is the variety of mobility offered by Feats, Encounters, and Class Features. Hunter Rangers can specialize in either AoE attacks or Single target attacking; others have found ways to incorporate both. This is a flexible class that can cater to different play styles and different party support options.
Stormwarden
Pathfinder